AI Insights · Timothy · January 2025
Top Golf Games Performance in South America, Q4 2024
Explore the performance trends of the top golf games in South America during Q4 2024, with insights on downloads, revenue, and active users from Sensor Tower.
The fourth quarter of 2024 showcased significant trends for the top golf games on a unified platform in South America. Let's dive into the performance details of these apps.
Golf Clash - Golfing Simulator, developed by Electronic Arts, showed a peak in weekly revenue at approximately $5.7K in mid-November. Downloads fluctuated, reaching a high of 7.6K in late October, before declining to around 3K in early December. Active users started strong at over 11K but saw a decline to about 7.6K by early December, with a slight recovery by year-end.
Golf Rival - Multiplayer Game from Zynga Inc. experienced a notable spike in downloads, peaking at 31.1K mid-December. Weekly revenue showed moderate fluctuations, reaching $2.7K in late October. Active users increased significantly, peaking at over 52K in late December.
Golf Battle by Miniclip.com maintained a steady stream of downloads, culminating in 42.4K in late December. Revenue varied, with a peak of $2.7K in mid-October. Active users remained robust, hovering around 260K throughout the quarter.
Golf King - World Tour from Rising Wings, Inc. showed growth in downloads, peaking at 12.3K in early December. Revenue remained relatively stable, with a modest peak of $0.6K in late December. Active user numbers saw a gradual increase, reaching over 37K by mid-December.
Ultimate Golf!, another title from Miniclip.com, experienced a surge in downloads, notably reaching 16.9K in late November. Revenue was consistent, peaking at $0.7K in early December. Active users saw fluctuations, peaking at nearly 40K in late November.
These insights, sourced from Sensor Tower, highlight the dynamic trends within the golf gaming sector in South America. For more detailed analytics and insights, visit Sensor Tower's platform.